Services

✺ 3D Model ✺ Rigging ✺ Texturing ✺ Unity Asset ✺

3D Models for Games & Animations

Creating a model from scratch involves turning any reference images or 2D images into 3D models, giving them suitable skins for a better appearance, rigging the body for movement and posing, and adding shape keys for compatibility with game engines or similar principles like Source Film Maker.. Work with all models like :

  • Character
  • Vehicle
  • Furniture
  • Plants
  • Weapon
  • Device
  • Product Design
  • Environmental props
  • And more...

Model Rework

Repair/Fix any existing model. Suitable If you have a model that has some issue or needs to update some of its parts.

  • Re-topology
  • Adding texture
  • Rigggin existing model
  • Add features to existing model
  • Solve weight paint issue
  • And more...

Polygon Conversion & Porting

Convert your models for desired poly counts. You may want a model from lowpoly to highpoly or highpoly to lowpoly. It can be done without damaging too much of the model topology and textures.Port models to your desired platform, such as Source Film Maker.

  • High to Midpoly/Lowpoly
  • Mid to Highpoly/Lowpoly
  • Low to Highpoly/Midpoly
  • Upper scale/Lower scale Texture
  • Source Film Maker porting

Unity Asset

Game/Application asset for Unity Engine. Can be :

  • A model
  • Score system
  • Save game system
  • Weapon mechanics
  • Simulation
  • Player controller
  • Game manager
  • Complete project
  • And more...

Payment Methods


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Feel free to ask if you need more information